Según la política del Unity Asset Store, los binarios del anticheat se distribuyen desde esta página en lugar de incluirse en el paquete.
Unity Asset Store customers: use the invoice number from the purchase email
(format IN-12345678). Direct hyperanticheat.com customers: paste
the license key from your dashboard.
Dentro de HyperAC.zip, en el nivel superior, encontrarás:
HyperAC.Service.exe - anticheat launcher & monitorHyperAC.dll - módulo de protección inyectadoHyperAC.Protect.exe - herramienta de protección en tiempo de buildREADME.txt - guía completa de integraciónColócalos aquí (crea la carpeta si no existe):
Solo necesitas estos tres archivos. El resto del zip (paquete Unity, fuentes del Servidor) es redundante una vez que tienes el paquete Unity del Asset Store.
Abre Tools > HyperAntiCheat > Setup & Protect.
La ventana detecta automáticamente los binarios y desbloquea la sección Protect Build section.
From there you can select your build folder and protect your game in one click.
The Protect tool encrypts the .text section of your game executable,
copies the anticheat binaries next to it, generates a signed integrity manifest,
and creates a LaunchGame.bat launcher. Zip the build folder and ship it.
Jugadores launch through LaunchGame.bat.
Unity Asset Store does not allow packages to ship raw .exe files
or download binaries from remote servers at runtime. Our binaries are proprietary
and virtualized, so we cannot ship them as open source inside the package.
Distributing them from this page instead keeps us fully compliant with Unity policy
while giving you the exact same protection.
Prefer a one-step installer? Buy the standalone license directly from hyperanticheat.com - you get the same zip but without having to do the Unity Asset Store invoice dance.