Unity Asset Storeのポリシーにより、アンチチートのバイナリはパッケージに同梱せず、本ページから配布しています。
Unity Asset Store customers: use the invoice number from the purchase email
(format IN-12345678). Direct hyperanticheat.com customers: paste
the license key from your dashboard.
HyperAC.zipの直下には以下が含まれています:
HyperAC.Service.exe - anticheat launcher & monitorHyperAC.dll - インジェクト型の保護モジュールHyperAC.Protect.exe - ビルド時の保護ツールREADME.txt - 完全な導入ガイド以下の場所に配置してください(フォルダがなければ作成してください):
必要なのはこの3ファイルのみです。zip内のそれ以外(Unityパッケージ、サーバーソース)は、Asset StoreからUnityパッケージを入手していれば不要になります。
Unityメニューから Tools > HyperAntiCheat > Setup & Protect.
ウィンドウが自動的にバイナリを検出し、 Protect Build section.
From there you can select your build folder and protect your game in one click.
The Protect tool encrypts the .text section of your game executable,
copies the anticheat binaries next to it, generates a signed integrity manifest,
and creates a LaunchGame.bat launcher. Zip the build folder and ship it.
プレイヤー launch through LaunchGame.bat.
Unity Asset Store does not allow packages to ship raw .exe files
or download binaries from remote servers at runtime. Our binaries are proprietary
and virtualized, so we cannot ship them as open source inside the package.
Distributing them from this page instead keeps us fully compliant with Unity policy
while giving you the exact same protection.
Prefer a one-step installer? Buy the standalone license directly from hyperanticheat.com - you get the same zip but without having to do the Unity Asset Store invoice dance.