Conforme a política do Unity Asset Store, os binários do anticheat são distribuídos nesta página em vez de virem junto com o pacote.
Unity Asset Store customers: use the invoice number from the purchase email
(format IN-12345678). Direct hyperanticheat.com customers: paste
the license key from your dashboard.
Dentro do HyperAC.zip, no nível principal, você vai encontrar:
HyperAC.Service.exe - anticheat launcher & monitorHyperAC.dll - módulo de proteção injetadoHyperAC.Protect.exe - ferramenta de proteção em tempo de buildREADME.txt - guia completo de integraçãoColoque-os aqui (crie a pasta se não existir):
Você só precisa desses três arquivos. O resto do zip (pacote Unity, fontes do Servidor) é redundante assim que você tem o pacote Unity do Asset Store.
Abra Tools > HyperAntiCheat > Setup & Protect.
A janela detecta automaticamente os binários e libera a seção Protect Build section.
From there you can select your build folder and protect your game in one click.
The Protect tool encrypts the .text section of your game executable,
copies the anticheat binaries next to it, generates a signed integrity manifest,
and creates a LaunchGame.bat launcher. Zip the build folder and ship it.
Jogadores launch through LaunchGame.bat.
Unity Asset Store does not allow packages to ship raw .exe files
or download binaries from remote servers at runtime. Our binaries are proprietary
and virtualized, so we cannot ship them as open source inside the package.
Distributing them from this page instead keeps us fully compliant with Unity policy
while giving you the exact same protection.
Prefer a one-step installer? Buy the standalone license directly from hyperanticheat.com - you get the same zip but without having to do the Unity Asset Store invoice dance.